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Ciihuy Curved Mesh Pro — Free Unity Path Mesh Generator

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Create  procedural meshes along straight or curved paths  in Unity — directly inside the Editor. Ciihuy Curved Mesh  lets you draw your own custom shape and instantly extrude it along a spline path to generate roads, pipes, rails, walls, cables, stylized geometry, or any mesh you can imagine. No modeling software required. No complex setup. Just draw → assign → generate. Key Features ✅  Custom Shape Extrusion Draw your own 2D profile shape using simple scene objects and extrude it along any path. ✅  Works Directly in Unity Editor Updates automatically without entering Play Mode. ✅  Curved & Straight Paths Smooth Catmull-Rom spline interpolation for natural curves. ✅  Fully Procedural Mesh Generation Meshes regenerate instantly when you move points. ✅  Unlimited Shape Possibilities Roads Pipes Walls Tracks Ribbons Sci-fi structures Stylized environments Experimental geometry If you can draw the shape — you can extrude it. How It Works Create a...

Smart FBX Exporter: The Best Way to Export Unity Models Cleanly

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Smart FBX Exporter A downloadable tool ✨ Key Features Batch Export – Export multiple objects at once in a single FBX file. Preserve Hierarchy – Object structure remains intact with an empty root object. Material & Texture Auto-Copy – All material (.mat) and texture files are automatically copied to separate folders. World Position Preserved – Objects maintain their exact scene positions. Smart File Handling – Automatically handles duplicate file names. Clean Folder Structure – Export results are organized and ready to use. 🎯 Who Is This Tool For? 3D Artists – Export assets from Unity to Blender/Maya/3DS Max. ArchViz Developers – Export furniture and props with their materials. Game Developers – Backup assets or migrate between projects. Asset Creators – Package assets for sale or sharing. Team Collaboration – Handoff assets to programmers or other artists. 🚀 How to Use Install FBX Exporter Open Window > Pa...

Stop Manual Scene Switching: A Unity Editor Tool to Play from Start Scene

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The Problem: The "Broken Singleton" Headache We’ve all been there. You’re deep into polishing Level 4, you hit the Play button to test a jump mechanic, and... CRASH . The game breaks because your GameManager or AudioSystem only initializes in the Splash Screen or Main Menu scene. To fix it, you have to: Save your current scene. Navigate through the Project window to find 00_MainMenu.unity . Open it. Press Play. (Repeat this 50 times a day). It’s a massive productivity killer. The Solution: Start Scene Selector for Unity I’ve created a simple, lightweight Editor script that lets you define a "Master Start Scene" . Once set, you can press Play from anywhere in your project, and Unity will automatically load your designated starting scene first. No more manual navigation. No more broken managers. Just a smooth, one-click workflow. Key Features: Persistent Setting: Set your start scene once, and it stays that way. One-Click Play: Use the custom menu or a shortcu...

Power Pole Wiring System – Procedural Cable & Wire Generator for Unity (Free Tool)

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Creating realistic power lines, hanging cables, or sagging wires between poles in Unity can be surprisingly time-consuming. Manually modeling each cable or relying on physics simulations often leads to performance issues or complicated setups. Power Pole Wiring System is a free Unity tool designed to automatically generate optimized procedural wire meshes between multiple points in your scene. It allows you to create realistic sagging cables between power poles, street lamps, buildings, or any custom structure — directly inside the Unity Editor. Key Features Procedural Wire Mesh Generation Automatically generate tubular cable meshes between two or more points. The system calculates smooth sag using a sine-based curve for a natural hanging wire look. Multiple Wire Sets Organize different cable groups inside one component. Each wire set can have: Custom sag factor Adjustable wire radius Configurable segment density Customizable tube sides Optional closed loop mode Perfec...